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/*
* Dictionary.h
* Dictionary node type for C++ binding
*
* Copyright (c) 2009 Jonathan Beck All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PLIST__DICTIONARY_H
#define PLIST__DICTIONARY_H
#include <plist/Structure.h>
#include <map>
#include <string>
namespace PList
{
class Dictionary : public Structure
{
public :
Dictionary(Node* parent = NULL);
Dictionary(plist_t node, Node* parent = NULL);
Dictionary(Dictionary& d);
Dictionary& operator=(Dictionary& d);
virtual ~Dictionary();
Node* Clone();
typedef std::map<std::string,Node*>::iterator iterator;
Node* operator[](const std::string& key);
iterator Begin();
iterator End();
iterator Find(const std::string& key);
iterator Insert(const std::string& key, Node* node);
void Remove(Node* node);
void Remove(const std::string& key);
private :
std::map<std::string,Node*> _map;
};
};
#endif // PLIST__DICTIONARY_H
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