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/*
* libiphone main.c written by FxChiP
* With much help from Daniel Brownlees
*/
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <usb.h>
#include "usbmux.h"
#include "iphone.h"
#include <libxml/parser.h>
#include <libxml/tree.h>
#include "plist.h"
#include "lockdown.h"
#include "AFC.h"
int debug = 1;
int main(int argc, char *argv[]) {
iPhone *phone = get_iPhone();
if (argc > 1 && !strcasecmp(argv[1], "--debug")) debug = 1;
else debug = 0;
char *response = (char*)malloc(sizeof(char) * 2048);
int bytes = 0, port = 0, i = 0;
if (phone) printf("I got a phone.\n");
else { printf("oops\n"); return -1; }
lockdownd_client *control = new_lockdownd_client(phone);
if (!lockdownd_hello(control)) {
printf("Something went wrong in the lockdownd client, go take a look.\n");
} else {
printf("We said hello. :)\n");
}
printf("Now starting SSL.\n");
if (!lockdownd_start_SSL_session(control, "29942970-207913891623273984")) {
printf("Error happened in GnuTLS...\n");
} else {
printf("... we're in SSL with the phone... !?\n");
}
port = lockdownd_start_service(control, "com.apple.afc");
if (port) {
printf("Start Service successful -- connect on port %i\n", port);
AFClient *afc = afc_connect(phone, 3432, port);
if (afc) {
char **dirs;
dirs = afc_get_dir_list(afc, "/eafaedf");
if (!dirs) dirs = afc_get_dir_list(afc, "/");
printf("Directory time.\n");
for (i = 0; strcmp(dirs[i], ""); i++) {
printf("/%s\n", dirs[i]);
}
free_dictionary(dirs);
AFCFile *my_file = afc_open_file(afc, "/iTunesOnTheGoPlaylist.plist", AFC_FILE_READ);
if (my_file) {
printf("A file size: %i\n", my_file->size);
char *file_data = (char*)malloc(sizeof(char) * my_file->size);
bytes = afc_read_file(afc, my_file, file_data, my_file->size);
if (bytes >= 0) {
printf("The file's data:\n");
fwrite(file_data, 1, bytes, stdout);
}
printf("\nClosing my file.\n");
afc_close_file(afc, my_file);
free(my_file);
free(file_data);
} else printf("couldn't open a file\n");
}
afc_disconnect(afc);
} else {
printf("Start service failure.\n");
}
printf("All done.\n");
free_iPhone(phone);
return 0;
}
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