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author | Nikias Bassen | 2009-12-20 20:06:33 +0100 |
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committer | Nikias Bassen | 2009-12-20 20:06:33 +0100 |
commit | eba58b103fa938a32a814a082cb17645146ac5a5 (patch) | |
tree | c0857a6fedea7a50d01d2d5f65bd9d12b98a36df | |
parent | 0e0f269e9ef77d7a562fb7545de47ee6eeb49d42 (diff) | |
download | sbmanager-eba58b103fa938a32a814a082cb17645146ac5a5.tar.gz sbmanager-eba58b103fa938a32a814a082cb17645146ac5a5.tar.bz2 |
Several fixes plus page switching now working.
This one also adds groups for dock and non-dock icons to better
distinguish between them.
-rw-r--r-- | src/sbmanager.c | 111 |
1 files changed, 75 insertions, 36 deletions
diff --git a/src/sbmanager.c b/src/sbmanager.c index 2734a45..a9304ea 100644 --- a/src/sbmanager.c +++ b/src/sbmanager.c @@ -60,7 +60,11 @@ typedef struct { const ClutterActorBox dock_area = {0.0, STAGE_HEIGHT - DOCK_HEIGHT, STAGE_WIDTH, STAGE_HEIGHT}; +const ClutterActorBox sb_area = {0.0, 16.0, STAGE_WIDTH, STAGE_HEIGHT-DOCK_HEIGHT-16.0}; + ClutterActor *stage = NULL; +ClutterActor *the_dock = NULL; +ClutterActor *the_sb = NULL; ClutterActor *clock_label = NULL; ClutterActor *page_indicator = NULL; ClutterActor *page_indicator_group = NULL; @@ -76,7 +80,6 @@ GList *sbpages = NULL; guint num_dock_items = 0; -GList *this_page = NULL; int current_page = 0; static void dock_align_icons(); @@ -181,8 +184,12 @@ static gboolean page_indicator_clicked(ClutterActor *actor, ClutterEvent *event, { printf("page indicator clicked\n"); current_page = GPOINTER_TO_UINT(data); - redraw_icons(); - + + page_indicator_group_align(); + + /* TODO: Add animation here */ + clutter_actor_set_x(the_sb, -(current_page * STAGE_WIDTH)); + return TRUE; } @@ -343,6 +350,11 @@ static gboolean item_button_press (ClutterActor *actor, ClutterButtonEvent *even return FALSE; } + if (selected_item) { + /* do not allow a button_press event without a prior release */ + return FALSE; + } + SBItem *item = (SBItem*)user_data; char *strval = NULL; @@ -355,6 +367,8 @@ static gboolean item_button_press (ClutterActor *actor, ClutterButtonEvent *even printf("%s: %s mouse pressed\n", __func__, strval); if (actor) { + gfloat diffx = 0.0; + gfloat diffy = 0.0; ClutterActor *sc = clutter_actor_get_parent(actor); if (item->is_dock_item) { GList *children = clutter_container_get_children(CLUTTER_CONTAINER(sc)); @@ -365,9 +379,16 @@ static gboolean item_button_press (ClutterActor *actor, ClutterButtonEvent *even clutter_actor_set_y(label, clutter_actor_get_y(icon) + 62.0); g_list_free(children); } + diffx = dock_area.x1; + diffy = dock_area.y1; + } else { + diffx = sb_area.x1; + diffy = sb_area.y1; } - clutter_actor_set_scale_full(sc, 1.2, 1.2, clutter_actor_get_x(actor) + clutter_actor_get_width(actor)/2, clutter_actor_get_y(actor) + clutter_actor_get_height(actor)/2); + clutter_actor_reparent(sc, stage); + clutter_actor_set_position(sc, clutter_actor_get_x(sc) + diffx, clutter_actor_get_y(sc) + diffy); clutter_actor_raise_top(sc); + clutter_actor_set_scale_full(sc, 1.2, 1.2, clutter_actor_get_x(actor) + clutter_actor_get_width(actor)/2, clutter_actor_get_y(actor) + clutter_actor_get_height(actor)/2); clutter_actor_set_opacity(sc, 160); selected_item = item; start_x = event->x; @@ -396,6 +417,8 @@ static gboolean item_button_release (ClutterActor *actor, ClutterButtonEvent *ev if (actor) { ClutterActor *sc = clutter_actor_get_parent(actor); + clutter_actor_set_scale_full(sc, 1.0, 1.0, clutter_actor_get_x(actor) + clutter_actor_get_width(actor)/2, clutter_actor_get_y(actor) + clutter_actor_get_height(actor)/2); + clutter_actor_set_opacity(sc, 255); if (item->is_dock_item) { GList *children = clutter_container_get_children(CLUTTER_CONTAINER(sc)); if (children) { @@ -405,9 +428,12 @@ static gboolean item_button_release (ClutterActor *actor, ClutterButtonEvent *ev clutter_actor_set_y(label, clutter_actor_get_y(icon) + 67.0); g_list_free(children); } + clutter_actor_reparent(sc, the_dock); + clutter_actor_set_position(sc, clutter_actor_get_x(sc) - dock_area.x1, clutter_actor_get_y(sc) - dock_area.y1); + } else { + clutter_actor_reparent(sc, the_sb); + clutter_actor_set_position(sc, clutter_actor_get_x(sc) - sb_area.x1, clutter_actor_get_y(sc) - sb_area.y1); } - clutter_actor_set_scale_full(sc, 1.0, 1.0, clutter_actor_get_x(actor) + clutter_actor_get_width(actor)/2, clutter_actor_get_y(actor) + clutter_actor_get_height(actor)/2); - clutter_actor_set_opacity(sc, 255); } selected_item = NULL; @@ -428,7 +454,7 @@ static void dock_align_icons() return; } gfloat spacing = 16.0; - gfloat ypos = dock_area.y1 + 8.0; + gfloat ypos = 8.0; gfloat xpos = 0.0; gint i = 0; if (count > 4) { @@ -473,6 +499,7 @@ static void dock_align_icons() static void redraw_icons() { guint i; + guint j; gfloat ypos; gfloat xpos; @@ -497,42 +524,44 @@ static void redraw_icons() clutter_text_set_color(CLUTTER_TEXT(actor), &dock_item_text_color); clutter_actor_show(actor); clutter_container_add_actor(CLUTTER_CONTAINER(grp), actor); - clutter_container_add_actor(CLUTTER_CONTAINER(stage), grp); + clutter_container_add_actor(CLUTTER_CONTAINER(the_dock), grp); dock_align_icons(); } } } clutter_stage_ensure_redraw(CLUTTER_STAGE(stage)); if (sbpages) { - ypos = 32.0; - xpos = 16.0; printf("%s: %d pages\n", __func__, g_list_length(sbpages)); - printf("%s: drawing page icons for page %d\n", __func__, current_page); - this_page = g_list_nth_data(sbpages, current_page); - for (i = 0; i < g_list_length(this_page); i++) { - SBItem *item = (SBItem*)g_list_nth_data(this_page, i); - if (item && item->texture && item->node) { - item->is_dock_item = FALSE; - ClutterActor *grp = clutter_group_new(); - ClutterActor *actor = item->texture; - clutter_container_add_actor(CLUTTER_CONTAINER(grp), actor); - clutter_actor_set_position(actor, xpos, ypos); - clutter_actor_set_reactive(actor, TRUE); - g_signal_connect(actor, "button-press-event", G_CALLBACK (item_button_press), item); - g_signal_connect(actor, "button-release-event", G_CALLBACK (item_button_release), item); - clutter_actor_show(actor); - actor = item->label; - clutter_text_set_color(CLUTTER_TEXT(actor), &item_text_color); - clutter_actor_set_position(actor, xpos+(59.0 - clutter_actor_get_width(actor))/2, ypos+62.0); - clutter_actor_show(actor); - clutter_container_add_actor(CLUTTER_CONTAINER(grp), actor); - clutter_container_add_actor(CLUTTER_CONTAINER(stage), grp); - } - if (((i+1) % 4) == 0) { - xpos = 16.0; - ypos += 88.0; - } else { - xpos += 76.0; + for (j = 0; j < g_list_length(sbpages); j++) { + GList *cpage = g_list_nth_data(sbpages, j); + ypos = 16.0; + xpos = 16.0 + (j * STAGE_WIDTH); + printf("%s: drawing page icons for page %d\n", __func__, j); + for (i = 0; i < g_list_length(cpage); i++) { + SBItem *item = (SBItem*)g_list_nth_data(cpage, i); + if (item && item->texture && item->node) { + item->is_dock_item = FALSE; + ClutterActor *grp = clutter_group_new(); + ClutterActor *actor = item->texture; + clutter_container_add_actor(CLUTTER_CONTAINER(grp), actor); + clutter_actor_set_position(actor, xpos, ypos); + clutter_actor_set_reactive(actor, TRUE); + g_signal_connect(actor, "button-press-event", G_CALLBACK (item_button_press), item); + g_signal_connect(actor, "button-release-event", G_CALLBACK (item_button_release), item); + clutter_actor_show(actor); + actor = item->label; + clutter_text_set_color(CLUTTER_TEXT(actor), &item_text_color); + clutter_actor_set_position(actor, xpos+(59.0 - clutter_actor_get_width(actor))/2, ypos+62.0); + clutter_actor_show(actor); + clutter_container_add_actor(CLUTTER_CONTAINER(grp), actor); + clutter_container_add_actor(CLUTTER_CONTAINER(the_sb), grp); + } + if (((i+1) % 4) == 0) { + xpos = 16.0 + (j * STAGE_WIDTH); + ypos += 88.0; + } else { + xpos += 76.0; + } } } } @@ -825,6 +854,16 @@ int main(int argc, char **argv) clutter_container_add_actor(CLUTTER_CONTAINER(stage), page_indicator); } + /* a group for the springboard icons */ + the_sb = clutter_group_new(); + clutter_group_add (CLUTTER_GROUP(stage), the_sb); + clutter_actor_set_position(the_sb, 0, 16); + + /* a group for the dock icons */ + the_dock = clutter_group_new(); + clutter_group_add (CLUTTER_GROUP(stage), the_dock); + clutter_actor_set_position(the_dock, dock_area.x1, dock_area.y1); + /* Show the stage: */ clutter_actor_show (stage); |