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+Background
+==========
+
+'libusbmuxd' makes it really simple to talk to a running 'usbmuxd' and
+hides all the details for you. There are two function calls:
+
+usbmuxd_scan()
+--------------
+
+This returns a list of all available iPhone-like devices that are
+available for talking to. The returned array contains the USB
+product_id, hex formatted serial_number of any iPhones/iTouches and a
+non-descript 'handle' for all those devices that are within range (as
+of March 2009, that means a device directly plugged into the
+computer's USB port).
+
+Once you have found the device you want to communicate with, take its
+'handle' and pass this to usbmuxd_connect().
+
+usbmuxd_connect()
+-----------------
+
+This takes a handle, a destination port number and tries to setup
+a proxy a connection. It returns a file-descriptor which you should
+be able to read(), write() and select() on like any other active network
+socket connection.
+
+
+Technical details
+=================
+
+When usbmuxd is running (normally started, or stopped as a result of
+'udev' auto-insertion messages), it provides a socket interface in
+'/var/run/usbmuxd' that is designed to be compatible with the socket
+interface that is provided on MacOSX.
+
+The structures for communicating over this device are documented
+in the 'usbmuxd-proto.h', but you shouldn't need to view them
+directly if you are using the libusbmuxd.so library for easy access.
+
+
+Example
+=======
+
+#include <usbmuxd.h>
+
+...
+
+gcc -o leetphone leetphone.c -lusbmuxd
+