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author | Nikias Bassen | 2009-12-22 22:00:32 +0100 |
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committer | Nikias Bassen | 2009-12-22 22:00:32 +0100 |
commit | 864738ad6cdc9cd816cc0e21c6906704b54d5c23 (patch) | |
tree | c2976011bfafad28ad611b3d32622c17bbd84a9d | |
parent | 057b15260ef360c05c8f4c54955ca6dd25766762 (diff) | |
download | sbmanager-864738ad6cdc9cd816cc0e21c6906704b54d5c23.tar.gz sbmanager-864738ad6cdc9cd816cc0e21c6906704b54d5c23.tar.bz2 |
Removed buggy dock alignment code
-rw-r--r-- | src/sbmanager.c | 49 |
1 files changed, 29 insertions, 20 deletions
diff --git a/src/sbmanager.c b/src/sbmanager.c index 9aae5b9..1175f8d 100644 --- a/src/sbmanager.c +++ b/src/sbmanager.c @@ -461,11 +461,9 @@ static void dock_align_icons(gboolean animated) gfloat totalwidth = count*60.0 + spacing*(count-1); xpos = (STAGE_WIDTH - totalwidth)/2.0; - gfloat cx = 0.0; - gfloat cy = 0.0; - if (selected_item) { - actor_get_abs_center(clutter_actor_get_parent(selected_item->texture), &cx, &cy); - } + /* 1. store the current icon positions (except the selected one) */ + gfloat *x_pos = g_new0(gfloat, count); + ClutterActor **actors = g_new0(ClutterActor*, count); for (i = 0; i < count; i++) { SBItem *item = g_list_nth_data(dockitems, i); ClutterActor *icon = clutter_actor_get_parent(item->texture); @@ -473,22 +471,12 @@ static void dock_align_icons(gboolean animated) continue; } + x_pos[i] = xpos; + if (item != selected_item) { - if (selected_item) { - ClutterActorBox box; - clutter_actor_get_allocation_box(icon, &box); - //printf("box: %f,%f, %f,%f\n", box.x1,box.y1, box.x2,box.y2); - if (clutter_actor_box_contains(&box, cx+(60.0-spacing), cy)) { - printf("move item %d\n", i); - xpos += 60.0; - xpos += spacing; - } - } - if (animated) { - clutter_actor_animate(icon, CLUTTER_EASE_OUT_QUAD, 250, "x", xpos, "y", ypos, NULL); - } else { - clutter_actor_set_position(icon, xpos, ypos); - } + actors[i] = icon; + } else { + sel_item = item; } xpos += 60; @@ -496,6 +484,27 @@ static void dock_align_icons(gboolean animated) xpos += spacing; } } + + if (sel_item && selected_item) { + /* perform position calculation */ + gfloat cx = 0.0; + gfloat cy = 0.0; + actor_get_abs_center(clutter_actor_get_parent(selected_item->texture), &cx, &cy); + } + + /* finally, set the positions */ + for (i = 0; i < count; i++) { + if (actors[i]) { + xpos = x_pos[i]; + if (animated) { + clutter_actor_animate(actors[i], CLUTTER_EASE_OUT_QUAD, 250, "x", xpos, "y", ypos, NULL); + } else { + clutter_actor_set_position(actors[i], xpos, ypos); + } + } + } + g_free(x_pos); + g_free(actors); } static void redraw_icons() |